Use of Call Signs
A call sign is an identifier to be used as part of radio procedure.
In the Mobile Infantry, the most common call sign will be the unique name of a trooper's platoon. This streamlines communication between platoons of the same company.
Part of MOBCOMM's duty is to inform operational units of the call signs of other units in their area of operations.
Call Sign Numbering
Numbers are used to specify individual elements within a call sign.
For example, CAVALIER indicates the entire platoon of Carson's Cavaliers.
CAVALIER 1 indicates only the first squad of Carson's Cavaliers.
CAVALIER 1-1 indicates only the first fire team of the first squad of Carson's Cavaliers.
Some numbers are used to indicate specific individuals within an element (E.g. the number 7 is often used to indicate the element's commander).
General Call Signs
While usually ignored in favour of specific unit call signs, these general call signs can sometimes be used to communicate a type of unit in the field.
- SUNRAY: Commander.
- MINOR: Assistant Commander.
- FOXHOUND: Mobile Infantry
- HOLDFAST: Combat Engineers
- STARLIGHT: Combat Medics
- IRONSIDE: Marauders
- FORTUNE: MIPOD Operatives
- HAMMER: Armour Elements
- PLAYTIME: Logistics & Transport
- SHELDRAKE: Artillery
- ACORN: Intelligence Staff
- ATOL: Aerial Elements
- PRONTO: Special Forces