Showing below up to 20 results in range #6 to #25.

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)

Klendathu • March 08, 2321 • Kara Cox (500855)
Operation Eagle's Fist: Day 3

Misfits were deployed to a sector of Klendathu to eliminate plasma and push through Landing Zone Charlie towards an old FOB to assess the viability of the location to still be used.

Misfits inserted via dropship into a canyon. Proceeding along said canyon, Misfit closed holes and took our plasma. Eventually moving to the top of said canyon to investigate the wreck of a craft. The Craft was cleared and a single wounded Mobile Infantry trooper was extracted.

Once complete, Misfit moved on towards the old FOB. HIGHCOMM informed the Misfit element that power needed to be restored to the FOB for it to operate and have the gate open. Misfit proceeded on, returning power to the gate via various junction locations and then proceeded into the FOB.

Inside the FOB, Misfit had to close several holes. The FOB however was a trap. Plasma and mass arachnid forces started to surround and attack the compound as EVAC was called. The first boat was hit by plasma on the way in and never made it to the ground.

A second boat was called for as Misfit continued to hold position, surrounded by the advancing arachnid forces. Making good use of firewalls to sustain position. Eventually, Misfit boarded a boat and attempted extract as a Royal surfaced in the middle of the FOB.

The pilot of the boat was inexperienced, clearly and the boat was sent smashing into the ground, causing several wounds to personnel inside and killing the pilot. Misfit set up a perimeter and called for an additional boat.

The additional boat arrived and misfit boarded, once more dusting as this pilot was wiped out by a kamikaze hopper. Causing the dropship to crash once more. Misfit again survived the crash, the shitty pilot didn't.

Misfit 1-1 made the decision to walk back to base because clearly Fleet don't have a single good fucking pilot. Highcomm was less than helpful, as usual. Misfit continued on foot, fighting off hordes of arachnid forces until eventually they arrived back at base.

Klendathu • March 07, 2321 • Johnathan Hyde (500785)
Operation Eagle's Fist: Day 2

Misfits were deployed to clear a Hopper Nest, one of the famous hopper nests of Klendathu.

Tight spaces, massive swarms, bad combination. We took alot of knocks and bashes but we managed to get through. There was unauthorized usage of a TON that is under investigation my Company Command.

Mid mission a Tac fighter was downed, the TAC fighter was not called into the fight and got caught in the nuke's blast. Which prompted a rescue mission.

Honestly, apart from the intensity. This is just another day for us Pathfinders, clearing out hives and blowing away bugs.

Klendathu • March 06, 2321 • Kara Cox (500855)
Operation: Eagle's Fist

Misfits were deployed to the surface of Klendathu ahead of the first wave invasion forces to pave the way for invasion. Misfits were infiled to deal with a heavy concentration of plasma in the air and secure the airspace in the AO ahead of the invasion.

Moving on Misfits were tasked with further elimination of plasma and securing a landing zone for the Mobile Infantry. Once done, the Mobile Infantry were deployed and Misfit attached to the MI Unit. Proceeding together, the MI and Pathfinders moved further into the sector, the Pathfinders and two MI platoons set up security while a third platoon of MI constructed an FOB.

Upon successful construction, Misfit pulled back into the FOB and is currently posted there.

RCS-18 • March 03, 2321 • Johnathan Hyde (500785)
Operation: Raider

Misfits were sent planeside to find out what happened to a fellow Pathfinder platoon. Avery Drake had been deployed with them so it was quite important to this unit. The Pathfinders were sent to a FFRL RnD facility for god knows what reason, when we fought through the Arachnids to arrive we found the hidden facility and entered it.

Inspection of the deceased pathfinders we found on location showed a high powered weapon being used, non bullet based, not an arachnid Talon. We descended further into the facility, opening up the doors to the control room to encounter multiple Skinnies holding Drake hostage. Drake was unresponsive. The Skinnies were attempting to bargain for a way out using our lives, and drakes, as collateral.

I called Cortes to my head, and I had a quick brief that Cortes believed that the Skinnies were better then we were, and we'd all be killed if they chose to engage. So I leveled the playing field by arming a HEDP warhead to create a MAD Negotiation scale. I was not willing to leave the Drives behind with the skinnies.

Eventually in negotiation they wanted Vane to be alone with Drake, as they escorted her out. They had Drake, and the Drives. But I had a plan. I refused to let Vane go along and sent our Sensor with them. Federation Protocols dictate I could not allow FFRL data to fall into enemy hands. So using Vane's IFF data I nuked the Skinny vessel after Drake was released into our custody.

Returning to the ship, Drake succumbed to her wounds and was declared Deceased at 0030.

RCS-85 • March 01, 2321 • Kara Cox (500855)
Operation: Observer

Misfits were deployed to the region to undertake an AO assessment for FOB locations. Fighting our way through arachnid forces, Misfits arrived at an old missle bunker. The bunker had a heavy presence of Chariot bugs. It was cleared and assessed for potential location. Upon completion of that check, Misfits escaped the location through underground seweage system as arachnid forces had garrisoned the exit.

Exiting from the sewage tunnel, Misfit continued on towards a road tunnel, enroute every member of the team except Master Sergeant Cox was taken by hoppers and the resulting injuries could not be treated on the field. The decision was made to medically Evac the wounded and Master Sergeant Cox proceeded on tasking alone.

After exploring a bug tunnel and coming topside once more. A singular reinforcement was deployed to join the Master Sergeant as they continued. The newly reformed team proceeded towards a POI marked by HIGHCOMM. The newly arrived reinforcement was overwhelmed and surrounded, choosing to shoot himself in the head.

Once more, Master Sergeant Cox continued on tasking, alone again. Proceeding to the POI and assessing the large building for potential FOB site. Upon completion, contact was made with HIGHCOMM. The decision to continue scouting the area was made and the Master Sergeant continued on with the scouting of the region.

At this point, Master Sergeant Cox proceeded into the town and assessed an old ore processing plant as a potential location. Reporting in once complete and then moving on yet again to continue scouting. This brought the Master Sergeant to the final location. An elevated village.

The village was swept and assessed as a potential location, upon reporting the viability to Highcomm, The Master Sergeant was advised to evac the AO, doing so.

Planet P • February 27, 2321 • Melody Vane (500739)
Operation Neuron: Day 3

Misfit was deployed to the planet to take on a hopper nest. Due to the amount of hostile air in the AO, Misfit was inserted five clicks from the eventual nest location. At the time, Sergeant Cortell was drop leading.Misfit proceeded on towards the suspect nest lcoation on foot.

After about two clicks Misfit was provided a Sarissa, Eagle Two for use in the AO to help stem the oncoming horde. The Sarissa arrived alongside Staff Sergeant Hyde and the team continued on. Pinkerton was the operator of the Sarissa however after a mere few minutes, it was lost and abandoned. Misfit once again proceeding on foot.

As Misfit was proceeding out of this sector of the AO, Lance Corporal Pinkerton was impaled by three barbs from a cliffmite. One of them, impaled his neck. Technical Sergeant Vane was able to assist him and Specialist Vinson helped provide effective respirations. Pinkerton was then Medevac'd as Misfit continued on to the next sector.

In this sector, Misfit proceeded to the Dam which held the suspected Hopper nest. It was confirmed upon arrival that the hopper nest was indeed inside of the dam. The team arrived and found one of the main tunnel shafts inside the dam's control room. Staff Sergeant Hyde and Technical Sergeant Vane stayed behind to geonav a TON into the nest while the rest of the team got out of the blast zone.

Hyde and Vane proceeded back to the rest of the team as the Geonav made it's way into the tunnels. Soon enough it detonated, the entire team was alive as the dam started to collapse and the tunnels below it no doubt flooding.

It was at this point, both psychics present for the operation came under attack by the psychic bug. Attempts were made to assist them but it seemed fruitless. The medics were evacuated and the rest of the team proceeded on with the new tasking of locating and reporting the location of the psychic bug.

Misfit continued on and took out some plasma remaning in the AO. Soon after, the psychic bug was spotted. It's position was reported and Misfit was tasked to proceed on. Moving to the next sector, Misfit took more losses. Both Staff Sergeant Hyde and Sergeant Cortell got wounded and needed to be Medevac'd.

After that Medevac. Technical Sergeant Vane took over as drop lead. Leading a five man pathfinder unit to a secluded bunker and being instructed to hold that location until Mobile Infantry units could complete objectives and exfil. The bunker was defended valiantly by the troopers present, unfortunately Private First Class Tent was critically wounded with an impalement and internal arterial bleed. He was made stable, placed on an IV.

When Evac eventually arrived, Misfit decided against a roof top extraction due to having to move wounded and the presence of hoppers and cliff mites in the AO. They proceeded down into underground tunnels with no idea of the layout of said tunnels. Eventually coming to a large hangar.

Within the hangar, Misfit held off arachnid attack as Lance Corporal Tanaka opened up the large hangar door. Eventuallyt, Misfit could evacuate. Medbay full.

Planet P • February 26, 2321 • Johnathan Hyde (500785)
Operation Neuron: Day 2

Mitchell's Misfits was sent back down to planet P as requested by Fleet Rescue to assist in the recovery of personnel from the UCF Douglas MacArthur. We deployed with vehicular support but Hoppers managed to take it's turret from it. We mounted up and made our way to the objective where we had 1 team outside defending the exfil point and one team inside.

Cortes appears to of had a Psychic attack, apart from that. Nothing really notable about this mission.

Sole Survivor, 1 ensign of fleet. From a crew of 7000. Don't sit well with me.

Planet P • February 25, 2321 • Johnathan Hyde (500785)
Operation Neuron: Day 1

After deploying to Planet P to destroy a series of Plasmabugs, suffering several casualties to initial bug swarm as well as Hoppers due to intermittent swatch.

Tactical Oxygen nukes were deployed efficiently to eliminate the Arachnid tunnel network. Privates Vinson and Tent both lost legs in the initial engagements, followed by Tech Sergeant Vane requiring Medical Extraction, and finally Lance Corporal Torres. We were then instructed to move towards the next AO.

Upon reaching the next area of operations we held position at an old communications outpost while slinging nukes and conventional ordinance at surrounding plasma batteries before having to charge the last 2 hidden batteries.

During this time the UCF Explorer was shot down, we were made to extract via a Valley where we were picked up by a dropship deployed by the UCF Onoda.

Planet P • February 24, 2321 • Áine Redmond (500830)
Operation Glassed Dunes

Misfit's were deployed in low quantity to Planet P to serve as forward observers for tactical air assets assigned to the planet, with the intention of eliminating Arachnid reinforcements and ensuring presently fielded units do not face additional resistance.

Due to limited numbers Lance Corporal Redmond took responsibility of Drop Lead, under Technical Sergeant Vane's advisory she also operated the laser designator to direct tactical air elements in the area. Arrival was uneventful and entrenchment successful without issue.

From this point communication with HIGHCOMM and Tactical Air units resulted in successful direction of CAS to the mass destruction of the Bug Horde, with an authorized TON Strike eliminating a mass clumping of tanker and plasma bugs. Once the horde was primarily decimated arachnid forces instead tried to engage the forward observers from their post. An emplaced machine gun and on call airstrikes ensured no casualties were taken.

Exfiltration by air was successfully and expediously conducted.

Planet P • February 24, 2321 • Kara Cox (500855)
Operation: Dispatcher

Misfits were deployed back to P to attempt to reactivate a communication post on the planet. Additionally they were tasked to scout a village along the route for signs of life and asses viability for an outpost location.

Upon infil to the AO the DR-4 dusted revealling a cave system to it's rear. We proceeded to the cave and quickly scouted it before decising to move on. Pressing on from that location Misfits scouted and cleared the village. It could protentially be used as an outpost given work.

After the scouting of the village, contact was made with Highcomm. Misfits were informed of a stranded pathfinder unit in the AO and proceeded to assist. Misfits encountered the downed unit beside a crashed dropshit. They had a few minor wounded and Misfits plus that unit were forced to take cover from a sandstorm.

That unit informed myself of troopers being dragged off by bugs, alive. Still, we proceeded on with our primary tasking, to reactivate the comms relay. We were unable to contact Highcomm for the duration of that task. Pinkerton was able to get the base generator repaired and bring the communications system online while we defended the outpost.

During the defence of the outpost, Warrant Officer Cortés came under psychic assault from a psychic bug. She was able to recover herself and fight off the bug this time as droplead stood over here ready to act out if things were unrecoverable.

The defence of the outpose stressed the unit and all but two members of the team were out of ammunition as we finally managed to restore comms. Upon being resupplied the Misfits moved east towards the last known of the missing troopers.

Misfits encountered a large hole in the ground that lead to a small cave, we proceeded down and pushed in. Inside the cave we found some type of new bug caste. It's body has been recovered for FFRL. As well as the missing pathfinders. Both had all brain matter missing from thier heads. After that, we evacuated the tunnel and sealed it with HEDP from Pinkerton. At that point, proceeding to higher ground for exfil after a long encounter with the arachnids.

Planet P • February 23, 2321 • Kara Cox (500855)
Operation: High Hill

Misfits were deployed back to the planet following an earlier drop and subsiqent bombardment by fleet of the sector in which Misfits undertook operation. Once the Misfit element was in the AO, they proceeded to high ground under the droplead's orders. A perimeter was secured that held security long enough for Specialist Teller was able to deploy his nanodrone.

The Nanodrone scouting gave us an initial direction of travel as well as confirmed three holes that we had eyes on. Teller himself took out the first hole, Lance Corproal Pinkertone took our the second at just over five hundred meters with the M55.

Misfits proceeded east along rocky ridglines with some difficulty in traversal. Reaching a somewaht stable position with elevation, we were able to set up and request ammo while CAS undertook a sweet of the AO to assist in spotting bugholes that remained active after the fleet bombardment. This aerial sweep uncovered four seperate bugholes still active in the AO.

Misfits attempted to push to the first marker. The decision at that point was made that the terrian was non-traversable safely. The decision was made to request fire missions on the four marked holes, bringing to an end the bug activity in the AO. Exfil was requested and the Misfits left the AO, back to the Explorer.

Planet P • February 23, 2321 • Hector Cortell (500687)
Blue Skies

The objective is to clear out plasmids and holes for the MI.

Once Misfits landed in the area, Misfits pulled security fighting off a swarm of Bugs that were approaching their AO. Misfits soon after dispatching the horde moved close toward the first marker location clearing out Holes that they'd have to dispatch with en route to the site of Plasmids.

Misfits held onto a Hill, where they'd be resupplied before engaging into a hole in front of them clearing a pathway, for them to continue walking through. Due to Units not looking within the Skies a Trooper was wounded heavily. The trooper continued to patch themself up with the rest of the Misfits covering them.

Misfits to proceeded to eliminate all Plasmids within the AO clearing out all the Bug holes as well.

Job well done, we lived to tell the tale.

Dell • February 20, 2321 • Johnathan Hyde (500785)
Operation: Hydra - Final Day

The plan was simple,

Nuke the perimeter wall, let the Archies in, blow the AA, bullshit our way to HQ and work it out from there.

The Nuking went without a hitch, the perimeter wall fell. We made our way towards the final objective, noting one last AA installation which we sabotaged on a time limit. We then proceeded towards the main stronghold as forces moved in the opposite direction towards the city to reinforce. We managed to bullshit our way through the checkpoint and then drove for an hour through a tunnel to get to the stronghold.

After further recon we found there were hundreds of troops down there and we needed a plan. A patrol was spotted and I got Alpha team to go and trace it back to its origin. They found a back door. So we waited until nighttime.

When night time came around we prepared for the raid, the guards were swapping to NVG's overnight. I then got Vane to drive up in the truck on highbeam to ruin their nightvision and we could begin our assault. We took out the gate guards cleanly. But we set off an alarm once we were inside. But then it was too late for them, as we were already inside.

Teller jammed the enemy Radio while we pushed through the tunnel, that's where we lost the Lieutenant. He pushed forward with an E-Pulse 88 to engage the enemy from the front. He was knocked down by one bullet, before a second went through their armor. They were fatally wounded in the lung, Article Six was recommended by Tech Sergeant Vane and I granted it as drop lead under Article 6 subsection B.

From there, we pushed out into the compound. Called an orbital strike to get us unsuppressed before pushing out to engage troops on the left and right. Cortes informed me that the HVT's were above us and I saw a landing platform. I then ordered Redmond to fire Lizardlines up there before getting Bravo to ascend. Stopping just before the edge to toss bangs and smokes.

As they crested, Cortes used her big brain to eliminate two guards and the pilot. Causing the dropship to crash. VIP's were recovered and we extracted. The exfil was not clean, but the objectives were complete.

Dell • February 19, 2321 • Johnathan Hyde (500785)
Operation: Hydra Day 2

After some pre-deployment recon Vane, Torres, and Drake discovered a Convoy was coming to pick up uniforms from the north eastern outpost before returning them to the city. During that time a nearby comms relay was also found,

We managed to grab their encryption keys for their radio and get on channel, and acquire the truck of uniforms. Then we headed to the city, AA emplacements are mined and ready for detonation. Ammo has been purchased for Mark Ones. Those that did not bring Mark Ones as instructed are now feeling it.

The Ghillie girl from operation Never Alone was been spotted with Garza's Brass. She knows who we are but my Psychic has said they aren't selling us out. We're settling in for an uneasy night before the final infiltration tomorrow.

Dell • February 18, 2321 • Alexos Petrov (500752)
Operation: Hydra Day 1

After pushing through the arachnid zone and resupplying and rearming via supply drop(we lego pieced on a bionic leg onto the sergeant), we made it to enemy territory. We rigged all of our leftover munitions to blow and began to scout out the area. After some time we determiend that it would be prudent to disguise Cortes and Torres as civilians in the hope that they could sneak and obtain military outfits we could use to infiltrate the enemy base. This plan evolved and lead to the two obtaining admin IDs as well as uniforms. We then took several hours to wait for the opportunity to slip inside via a hole in the wall. This opportunity was granted to us when an enemy patrol set off our entire rocket supply, consisting of 100 kilos of HEAT, HEDP, and TONs getting set off simultaneously. After that, it was simple to make it into the forest and set up shop.

Shackleton • February 17, 2321 • Johnathan Hyde (500785)
Operation Never Alone

MI deployed at the unfriendly colony of Shackleton. We were warned to stay clear of the town, and we did.

Proceeded to the Comm Tower, found the first VIP wounded. Vane and Cortes extracted him via Medevac.

Then we proceeded down the river, found a scout. Vane Subdued the scout, Cortes read their mind. We got our target location for the second HVT.

Second HVT was in a farmhouse, We found out most of the guards were about to go on a booze run so we waited untill they were gone. Then Vane proceeded to enter in through the window to extract the HVT.

Mission Accomplished. We did not, startle the colony.

Alvavor • February 16, 2321 • Hector Cortell (500687)
Operation Double Down

Objective: Infiltration and Gather Intelligence.

Upon landing down of the AO, Punishers pushed up and proceeded to head toward the location of Terroist outpost. Within the journey toward the outpost, Punises hid themselves from bugs choosing to not engage and keep it to a minimum.

Punishers soon arrived onto a downed, Skyhook that could have been seen to be old and rundown. Punishers moved into the Skyhook covering themselves from the Tanker that was present within the area.

Punishers arrived at the complex of the Outpost of where the Intel was located, Punishers managed to influence the bugs into attack at the entrance while they snuck in from behind killing who they needed to. Punishers snagged the Intelligence, interveneing with the outposts radios, not allowing the Terroists to have backup.

Punishers soon left the Complex with calling an Evac to be sent on their IFF, Punishers held off a small bug wave.

No one was harmed within the operation.

Forburn, Fielding • February 15, 2321 • Johnathan Hyde (500785)
Operation Urban Hunt

The operation started with an Infiltration Operation on a nightclub called the "Red Room." the team dressed down into civilian clothes and entered the bar in 3 infiltration teams.

Alpha - Johnathan Hyde and Melody Vale Bravo - Hector Cortell (SL), Sofia Torres, Alejandra Cortes Charlie - Aine Redmond (SL), Morita Pinkerton

Charlie Team was disguised as maintenance personnel, carrying bags containing a filed off Morita Carbine and Ventilator. These were disposable weapons that could be ditched. They entered the premises first supported by Cortes using her gifts to get them in without a bag check.

Bravo Team came after Charlie Team, their objective was to comb the main area for potential targets.

Alpha Team was to maintain over watch and keep an eye on the guards to make sure things ran smoothly.

Alpha Team proceeded to make their way into the VIP section by bribing the guards, Bravo contacted Alpha to let them know of a potential extraction target. Alpha proceeded to buy drugs off of the target to confirm affiliation.

Charlie managed to infiltrate up to the managers office from the rear entrance. Making it to the top stairs. Vane proceeded to the females toilets to find drug use, she confirmed it, she was assaulted by a tall stocky female Asian with a Ketamine syringe. She managed to subdue the assailant.

Charlie made their way to the Managers office, Alpha took out the guard at the bottom of the stairs. Bravo continued to provide support Cortes while she combed the crowd. Cortes joined with Hyde's mind as he took out the guard at the top of the stairs and Charlie got to work on the Keypad.

Cortes earned even more then her weight in gold when she managed to enter the mind of the Manager and get the keypad number for the engineers who entered and secured the manager. Vane then proceeded to extract the Drug Dealer targeted for extraction previously.

All teams managed to extract the Manager of the nightclub, and the dealer for information retrieval and proceeded to a locale called "The Den"

"The Den" was a fight club in an underground 2 room area, following my own intuition I presented myself as a Prize Fighter. Gave Vane Lead while I was inside. Cortes was inside my mind while I interacted with the manager of the establishment and took down their champion. As payment, they offered me an invitation to the "Big Leagues" and I took it to follow up on the lead.

On the way out, the MI conducted the raid to clear the Den. I was not implicated.

Following the address and invitation given to me, I arrived at the manor with Cortes in my mind. Cortell was sent back to grab the big guns for a raid as the Squad Leader for the infiltration team. I met with management, they said they had guests they were processing and Cortes believed she felt our primary target. So I pulled the trigger after calling a quarantine of the area.

After I extracted myself, Cortell made the call for his team to infiltrate. Where they managed to take out several armed guards and rescue the Lieutenant. Arachnids had been found caged on site and left for the Major.

One of the big-wigs attempted to leave via vehicle, and promptly rammed into the roadblock I had set in place. He's being treated and sent to intel for memory retrieval.

I love it when a good plan comes together.

Unspecified, RCS-04 • February 15, 2321 • Cpl. Sofia Torres
Operation Breach Hold

Objective: Pathfinders were instructed to help relieve PDF forces of excess Arachnid activity during the initial invasion/evacuation of a colony's city by Arachnid Forces.

-Lost Equipment: 1x MBT, 4x HMG emplacements.

-WIA, KIA: Cpl. Torres (Major injury), LCpl. Cortell (Major injury), LCpl. Monet (Major), PFC. Merk (Minor)

-Estimated Bug Losses: >3k

Initial touch down with MBT slowed Arachnid advance for emplacements, ammunition, and prefabs to arrive. Heavy Warrior concentration, MBT moved forward too far but was able to pull back to defensible location. Pre-Fabs were constructed, where the initial siege began. After some time, LCpl. Cortell was injured defending LCpl. Teller from Arachnid pile. Bombardment of Cluster Mines followed extraction. Hopper/Skywatch ineffective due to lack of communication/switching of roles. Resulted in TSgt. Vane being launched into nearby lake. Cpl. Torres ordered retreat over the bridge, where arachnid forces pushed on all sides and crawled up the walls. MBT forced to be abandoned at that stage, emplacement and mortar recovered. Tanker pushed the bridge, HEAT rocket resulted in mortart destruction due to close proximity. Cpl. Torres wounded by bug assault on her left flank, crawling up bridge. LCpl. Teller assumed DL after extraction, more prefabs and emplacements requested. Hoppers pulled off LCpl. Monet into arachnid swarm outside of prefab walls, resulting in injury. PFC. Merk abandoned post without word to recover, resulting in minor injury.

Closing Remarks: Mission was success in giving PDF respite from Arachnid Hordes, minor casualty count on Pathfinder squad. Recommend work on communication and emplacement usage.

Classified Research FFRL Laboratory • February 14, 2321 • Johnathan Hyde (500785)
Operation New Dawns

The Punishers were deployed to the Intel Facility by Military Intelligence under command of Corporal Johnathan Hyde. Lance Corporal Harrison was deployed as Second in Command to extract two FFRL researchers in a Laboratory under siege.

When the Punishers arrived we attached out suppressors and started off quietly. We picked off two guards at the entrance before moving to the staircase. Cortes and Drake suppressed the next sentry and we pulled them back and got Cortes to enter their mind for intel.

We discovered there were 50 hostile personnel inside the facility, though we encountered more. Furthermore that they wanted our 2 FFRL personnel alive. We pushed further eliminating another man before moving into the open atrium. Drake psychically suppressed the man aiming at the door while the MI made their entry and silenty took out the occupants.

One of the troopers were seen and the alarm was raised, a firefight broke out. Zero wounds or casualties on the Punishers side. Furthermore we discovered the body of a Federation Admiral by the name of Sarah Adamson. The Level 4 Keycard was retrieved and we entered the level 4 restricted area of the base after authorization and permission was confirmed.

Prior to entry Drake and Cortes were ordered to use their gifts to instigate a firefight within the facility, forcing the Seperatists to fire upon eachother and allow us the upper hand in battle. They succeed with this as once more, we managed to sweep in and take out the enemy with no casualties.

The FFRL VIPs that were were sent to find were not located, however, their bodies were also not located. Intel has deployed to collect evidence and I have briefed the troops to speak nothing of what they saw.

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)

Modify query

View wikitext
{{#cargo_query:
limit=20
|offset=5
|tables=Events
|fields=_pageName=Name,Date,Location,Description,Lead
|where=_pageName <> 'Meta:Event'
|order by=`Date` DESC 
|format=template
|template=Game:BillboardDashboard/Event
|named args=yes
}}